Method of Corners (Graphical Method)
Visualize the feasible region, corner points, and optimal solution for 2-variable linear programming problems.
ExploreInteractive optimization tools — from graphical linear programming (feasible regions and the method of corners) to continuous minimization with gradient descent and Newton's method.
Interactive tools for exploring optimization — both linear programming and continuous (unconstrained) minimization.
Visualize the feasible region, corner points, and optimal solution for 2-variable linear programming problems.
ExploreMinimize an unconstrained convex quadratic with gradient descent or Newton's method. Visualize iterate arrows on the 3D bowl and their projection on the plane, step sizes, a user-defined stopping tolerance, and convergence.
Explore